Ian Bogost notes that there are fewer political games so far in this US presidential campaign than there were in 2004. Largely, he argues, and this seems fair, because “since 2004, online video and social networks have become the big thing, as blogs were four years ago”. I wonder how this may shift as time passes?

1 Comment

  1. Gene

    I noticed this as well, I loved playing those silly little games that took the mick out of the candidates.

    Its also scary to think how the internet has changed over the years and where it will go next.

    Bring back the games 🙂

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Call for submissions to a workshop, Bergen, Norway
Workshop dates: 15-17 August 2022
Proposals due: 15 June

The Machine Vision in Everyday Life project invites proposals for an interdisciplinary workshop using qualitative approaches and digital methods to analyse how machine vision is represented in art, science fiction, games, social media and other forms of cultural and aesthetic expression.