Oh no. I was feeling unconvinced about my book chapter (where I was trying to compare World of Warcraft to Web 2.0, oh dear, oh dear) and then a few paragraphs sort of came out that I found a lot more interesting and I realised that really that was what the chapter should be about.

Which is good. Except that I’m already way, way late on this and making the chapter about the better idea instead requires that it be completely rewritten.

Oh no.

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Machine Vision

Cultural Representations of Machine Vision: An Experimental Mixed Methods Workshop

Call for submissions to a workshop, Bergen, Norway
Workshop dates: 15-17 August 2022
Proposals due: 15 June

The Machine Vision in Everyday Life project invites proposals for an interdisciplinary workshop using qualitative approaches and digital methods to analyse how machine vision is represented in art, science fiction, games, social media and other forms of cultural and aesthetic expression.