Filched from Esther because that’s how I think of those distances too – and because I can’t actually go visit these places tonight but have to read about reorganisation and read student work and comment both and have ideas instead.

Ruther’an Village – Darkshire = one cup of tea
Ruther’an – Astrannaar = time it takes to go to the shop for teabags and back (I liked the distance vs distance of this one)
Sun Rock Retreat – Thunder Bluff = sort and load washing machine
Menthil – Stormwind = four pages of lit crit, approx 12 of fiction book, pause to look at the crashed biplane again.
Crossroads – Ogrimmar = put out clothes and teaching for work in the morning.

5 thoughts on “distance in azeroth

  1. Luca

    During the last days I’ve been used to be in Undercity (to join BG) and then to fly to BootyBay to do my quests…
    very very very long flight!
    That’s the bad side.
    The bright one is that acting in such a wide world gives you the opportunity to have always a new palce to visit
    or a new mountain to reach or a new village to discover (at least until you’re 60) and this makes playing in wow
    like some kind of touristic experience.

  2. torill

    Orgimmar – Tanaris: Take a shower and dress
    Undercity – Kargath: prepare a nice little meal which can be eaten at the computer
    Silithus – Winterspring: Run down and over the street to the laundromat and throw the clothes in the dryer

  3. torill

    Oh, and Luca? From Undercity to Stranglethorn: use the Zeppeliner! Much faster, and the flight from Grom’gol to Booty Bay is a quick little local trip.

  4. Peder

    Since I’m a moral degenrate, i make everything into how many sigarettes I can smoke before I go back to my computer..

  5. Peder

    Doh… hate spelling degenerate wrong.

Leave a Reply to torill Cancel reply

Recommended Posts

Machine Vision Presentations

Drones in Society conference

I’m (virtually) attending Elisa Serifinalli’s conference Drones in Society: New Visual Aesthetics today, and will be presenting work-in-progress exploring how drones are presented in the 500 novels, movies, artworks, games and other stories that we have analysed in the Database of Machine […]

Machine Vision

Cultural Representations of Machine Vision: An Experimental Mixed Methods Workshop

Call for submissions to a workshop, Bergen, Norway
Workshop dates: 15-17 August 2022
Proposals due: 15 June

The Machine Vision in Everyday Life project invites proposals for an interdisciplinary workshop using qualitative approaches and digital methods to analyse how machine vision is represented in art, science fiction, games, social media and other forms of cultural and aesthetic expression.

Digital Humanities Machine Vision

What do different machine vision technologies do in fiction and art?

For the Machine Vision in Everyday Life project we’ve analysed how machine vision technologies are portrayed and used in 500 works of fiction and art, including 77 digital games, 190 digital artworks and 233 movies, novels and other narratives. You can browse […]