Chris Allbritton, a blogging journalist who in March blogged so well readers donated enough money to send him to Iraq as an independent journalist, is still writing about Iraq, and planning to go back. I’m interested in why I enjoy his writing so much. It’s a matter of building up trust in an individual writer or reporter, which you get in traditional media too, sometimes, but I also just love the honesty of his writing. No, of course, I don’t know that he’s always completely honest, and it’s quite clear that he’s not objective (but he’s explicit about what his opinions are) but it’s the links. When he makes a statement he links to something backing it up. Mainstream newspapers online are starting to do that, but this is so much more. It’s the accountability we learn in academia (cite your sources! cite counterarguments! show people how you came to think this!) instead of the teaspooned “this is true, we promise” of professionally edited tabloids.

1 Comment

  1. chuck

    I think that what I like best about his writing is the clarity with which he expresses his opinions. While other reporters hide behind a mask of objectivity, his honesty in interpreting is something I appreciate (of course it helps that I *generally* share his interpretation of the world).

Leave A Comment

Recommended Posts

Machine Vision

Cultural Representations of Machine Vision: An Experimental Mixed Methods Workshop

Call for submissions to a workshop, Bergen, Norway
Workshop dates: 15-17 August 2022
Proposals due: 15 June

The Machine Vision in Everyday Life project invites proposals for an interdisciplinary workshop using qualitative approaches and digital methods to analyse how machine vision is represented in art, science fiction, games, social media and other forms of cultural and aesthetic expression.

Digital Humanities Machine Vision

What do different machine vision technologies do in fiction and art?

For the Machine Vision in Everyday Life project we’ve analysed how machine vision technologies are portrayed and used in 500 works of fiction and art, including 77 digital games, 190 digital artworks and 233 movies, novels and other narratives. You can browse […]