Today we’ve opened up the ELMCIP Knowledge Base of electronic literature up to everyone – it’s in public beta. It’s definitely still got a long way to go, but there’s enough there now that I think it’s already got a lot of value. And the more we feed into it the more excited I am about the potential of this research database. All the records are connected, so you can follow links from a creative work to critical writing that references it, or from a syllabus for a course on electronic literature to the creative or critical works that are discussed in the course. You can browse events and see all the works presented there, or look at the different events run by an organisation.

Here’s Scott showing you around the knowledge base. Or just go and take a look for yourself. And we need contributors: so please feel free to sign up and add your own or your favourite works of or writings about electronic literature.

Screencast: Introducing the ELMCIP Knowledge Base (HD) from Scott Rettberg on Vimeo.

1 Comment

  1. S¯ren Pold


Leave A Comment

Recommended Posts

Machine Vision

Cultural Representations of Machine Vision: An Experimental Mixed Methods Workshop

Call for submissions to a workshop, Bergen, Norway
Workshop dates: 15-17 August 2022
Proposals due: 15 June

The Machine Vision in Everyday Life project invites proposals for an interdisciplinary workshop using qualitative approaches and digital methods to analyse how machine vision is represented in art, science fiction, games, social media and other forms of cultural and aesthetic expression.

Digital Humanities Machine Vision

What do different machine vision technologies do in fiction and art?

For the Machine Vision in Everyday Life project we’ve analysed how machine vision technologies are portrayed and used in 500 works of fiction and art, including 77 digital games, 190 digital artworks and 233 movies, novels and other narratives. You can browse […]