The special issue of Games and Culture on World of Warcraft is out! Essays by Tanya Krzywinska (on mythology, quests and backstories), T.L. Taylor (this, I think, is more or less the research she talked about at UmeÂ), two by the PlayOn guys, presumably using all the data on usage they’ve scraped, one by Henry Lowood on game movies, and one by Torill Mortensen on social gaming and the transition from text-based MUDs to video.


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